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Hello there! I’m Laura Blázquez

3D Character & Prop Artist
focused on Modeling and Texturing.

About Me

I’ve always been drawn to stories in films and games. That feeling you get when a film stays with you after the credits is something I’ve always loved, and it’s a big part of what inspired me to pursue 3D. Through professional experience in animation, games and VFX, I’ve worked across multiple stages of the 3D pipeline, from modeling and texturing to look development, lighting, compositing and cloth simulation.

Exploring different areas has helped me understand not only how individual assets are built, but also how they contribute to the final piece. Character work is where I want to keep growing, but this broader experience also allows me to contribute to props, environments, surfacing and wider production needs when required.

What I enjoy most is finding the balance between artistic decisions and technical work. There’s always something new to learn, and my goal is simple: keep growing as an artist, create work I’m proud of and contribute positively to every project I’m part of.

Contact

Social

Education

  • Animation & VFX Degree
    La Salle, Barcelona
  • Master’s degree in Character Modeling
    Animum (ongoing)

Awards

  • Best Academic Performance (2025)
    La Salle, Barcelona
  • Best 3D Character (2022)
    La Salle, Barcelona

How I work

I enjoy working with people who care about the details, communicate openly and want to make the project better together. Whether it’s a personal project, a short film or a studio production, I believe good collaboration always leads to better work.

I’m organized, reliable and comfortable receiving feedback throughout the process. I like understanding the goals behind a project, asking questions when needed and making sure the final result reflects the team’s vision as closely as possible.

Experience

DIGIC — Character & Prop Modeling Artist

Remote | April 2026 – Actual

Stylized character and prop modeling for the upcoming Netflix series “Magic: The Gathering”.


Minimo VFX — Environment Artist

Barcelona | October 2025 – December 2025

Creation of realistic environments for a film with a virtual production pipeline.


FrameOver — Character & Prop Artist (UE5)

Remote | June 2024 – October 2024

Stylized character and vehicle modeling & surfacing for real-time videogames.


Freelance 3D Artist — Characters & Assets

Barcelona | October 2023 – Actual

Characters, props, vehicles and stylised materials for clients and small studios.


La Salle — Modeling Intern & Teaching Assistant

Barcelona | September 2023 – June 2024

Character and asset creation for external clients. Support to students in modeling, topology and UVs.

RAMEN FOR TWO — 3D ANIMATED SHORT FILM

Final Degree Project | La Salle Barcelona | September 2023 – June 2025

A multidisciplinary production where I contributed across character modeling, environments, CFX and lighting. Currently on the international festival circuit and winner of Best National Animation Short at Mundos Digitales 2026.